Feedback from CVG students

Forty year-one students (100% returns rate) studying BSc in Computer Video Games completed the Module Evaluative Questionnaire for the Project Management 2 module (MEQ version January 2010). Here is the summary of their feedback.

(About the questionnaire: For questions 1 to 15 please tick the response which best describes your opinion. For questions 16 to 18 please write your responses. After each question, there is space to add any additional comments you wish to include.)

1. The learning and teaching methods used in lectures helped my learning

Strongly agree: 9 (23%)
Agree: 27 (68%)
Neither agree nor Disagree: 3 (8%)
Disagree: 1 (3%)
Strongly disagree: 0
Not applicable nor disagree: 0


Additional comments:
* A lot of material was covered in semester 1 though. But still contained new content.
* The teacher was very clear about what she was talking about.
* Although I did feel I have benefit from the lecture I don’t think they were particularly relevant to the module.
* Teaching method from other modules helped also.
* Very effective environment with supplied equipment, and lecture was clear and concise.
* The lectures are certainly clear and the PowerPoint presentations are good.

My responses:
Glad to see that majority students think the pedagogical approaches I adopted suit them, though I do understand that I can’t satisfy the needs of everyone (one doesn’t fit all).

2. The learning and teaching methods used in tutorials helped my learning

Strongly agree: 5 (13%)
Agree: 26 (65%)
Neither agree nor Disagree: 8 (20%)
Disagree: 0
Strongly disagree: 0
Not applicable nor disagree: 1 (3%)

Additional comments:
* There was some tutorials that did not become unfulfilled, mainly due to time
* PowerPoints were easy to follow
* The tutorials were simple to follow.
* What tutorials?

My responses: The definition of “tutorial” is quite vague and it confuses some students. I didn’t specify which part of the session is tutorial. Perhaps it’s a problem with questionnaire design. I notice that some students suggested that they didn’t have time to complete the tutorials. I’ll make sure this is solved next year.

3. The learning and teaching methods used in seminars helped my learning

Strongly agree: 2 (5%)
Agree: 29 (73%)
Neither agree nor Disagree: 6 (15%)
Disagree: 1 (3%)
Strongly disagree: 0
Not applicable nor disagree: 2 (5%)

Additional comments:
* The difference between a lecture, tutorial and seminar is?

My responses: Again, the definition of “seminar” is not self-evident, and some students thought it didn’t apply in our module (5%). I didn’t specify which part of the session is seminar. Perhaps it’s a problem with questionnaire design.

4. The learning and teaching methods used in practical work helped my learning

Strongly agree: 7 (18%)
Agree: 26 (65%)
Neither agree nor Disagree: 6 (15%)
Disagree: 0
Strongly disagree: 0
Not applicable nor disagree: 1 (3%)

Additional comments:
* There was some tutorials that did not become unfulfilled, mainly due to time
* Engaging, effective and relevant to courses topic

5. The tutor used a range of different learning methods in this module

Strongly agree: 8 (20%)
Agree: 26 (65%)
Neither agree nor Disagree: 6 (15%)
Disagree: 0
Strongly disagree: 0
Not applicable nor disagree: 0

Additional comments:
* Presentations and guest lectures
* Looked at various media
* Spoken word, handouts, PowerPoints presentations, Blackboard handouts, student webmail
* PowerPoints, wiki, blogs

6. There were adequate resources available in the library for this module

Strongly agree: 8 (20%)
Agree: 18 (45%)
Neither agree nor Disagree: 13 (33%)
Disagree: 1 (3%)
Strongly disagree: 0

Additional comments:
* Didn’t have to use library, internet sources were adequate
* Library used was mainly books lending. Owned my own laptop, so I didn’t use IT facilities, and paper work or team meets was done in class.

My responses:
As the reading list wasn’t prepared by me, I didn’t check whether all the items listed on the module specification are in the library. However, I do find quite a few books related to software projects management and game projects management in the Adelphi Library, although most of the materials I provided in class can be found on the Internet.

7. IT facilities were adequate for this module

Strongly agree: 2 (5%)
Agree: 22 (55%)
Neither agree nor Disagree: 11 (28%)
Disagree: 3 (8%)
Strongly disagree: 2 (5%)

Additional comments:
* But need to be more updated
* Many of the PCs in the CVG room had login issues, equipment breaking and certain software massively out of date.

My responses:
I’ve reflected this to the module coordinator and hopefully the facilities can be improved and we’ll find a suitable room for next year.

8. The support materials made available for this module (e.g. handouts, PowerPoint slides from lectures, online quizzes and other resources) helped my learning

Strongly agree: 13 (33%)
Agree: 25 (63%)
Neither agree nor Disagree: 2 (5%)
Disagree: 0
Strongly disagree: 0

Additional comments:
* See question 5. / Wide variety of learning supplements to core courses lectures
* All resources made available on Blackboard

9. I was given sufficient notice of timetabling arrangements for this module

Strongly agree: 12 (30%)
Agree: 26 (65%)
Neither agree nor Disagree: 2 (5%)
Disagree: 0
Strongly disagree: 0

Additional comments:
* Tutor really good at keeping us informed about changes etc.
* Notice given previous week before, as well as wide variety of emails and blackboard notifications.

10. I was given sufficient notice of other practical arrangements for this module

Strongly agree: 10 (25%)
Agree: 25 (63%)
Neither agree nor Disagree: 5 (13%)
Disagree: 0
Strongly disagree: 0

Additional comments:
* Practicals were mentioned at the beginning of lecture.
* No other arrangements.

11. The workload was manageable for this module

Strongly agree: 16 (40%)
Agree: 20 (50%)
Neither agree nor Disagree: 4 (10%)
Disagree: 0
Strongly disagree: 0

Additional comments:
* We made it look hard with poor time management. But we got there with hard work.
* More homework! (Mad?)

12. The course content was pitched at the right level

Strongly agree: 9 (23%)
Agree: 26 (65%)
Neither agree nor Disagree: 5 (13%)
Disagree: 0
Strongly disagree: 0

Additional comments:
* Learnt new things relevant to CVG theme.

13. I found the course interesting

Strongly agree: 5 (13%)
Agree: 23 (58%)
Neither agree nor Disagree: 12 (30%)
Disagree: 1 (3%)
Strongly disagree: 0

Additional comments:
* Project management doesn’t really interest me. But I enjoyed the module so it was good.
* Strangely (yes)… No ambition to become a project manager, but lectures and class made material interesting to absorb.
* As I mentioned it did not feel relevant to the module title and to what, in my opinion, the module is about.
* More guest lectures would be great.

14. The course content met my expectations

Strongly agree: 4 (10%)
Agree: 24 (60%)
Neither agree nor Disagree: 10 (25%)
Disagree: 2 (5%)
Strongly disagree: 0

Additional comments:
* I wasn’t expecting to enjoy the course, but I did, and didn’t expect to learn as much as I did.
* (No.) It was more enjoyable.

15. The feedback I received from tutors on my work during this module was helpful and aided my learning

Strongly agree: 13 (33%)
Agree: 20 (50%)
Neither agree nor Disagree: 6 (15%)
Disagree: 1 (3%)
Strongly disagree: 0

Additional comments:
* Feedback is always good and was always worth.
* Learnt new ways of doing things and new methodologies.
* Not many individual projects therefore no feedback.

16. What did you find most useful about this module?

Practical work
Guests
Team work
Being able to talk among each other
The presentation was most useful because it allowed us to display our work.
The module was clearer than the previous PM module.
The use of PowerPoint presentations rather than long winded handouts also helped.
It was slightly more focused towards gaming than the previous module.
Agile management methodologies. It be fun it is *nods*.
PowerPoint presentations were very well presented.
Management of team arrangements for performing a presentation.
Presentation tips
Scheduling
Sociological impact of wiki and blogs
Helped develop an understanding of project management
The lessons where more fun with some practical work
It’s helped develop my understanding of structure, risk and budgeting.
I have learnt how to construct several useful graph and charts.
I learned about how to give a presentation.
Learnt how to use wiki
The behind the scenes view of the gaming industry
How people are used at separate times.
Time management. Learning and practising how to manage my time, either for work or for enjoyment, helped me immensely.
Risk analysis. It’s not useful only in the module. Learning how to expect the unexpectable and have a plan how to deal with it is vital for a human being.
Project management itself. It teaches us to be organised to the point of perfection Useful? I strongly agree.
It helped me about the identification of different risks and how varied it can be from low – high.
Time management in terms of constructing, producing, writing and structuring games.
What different projects have been successful and unsuccessful, and how and why they went about it.
Quantifying risks techniques
Learning about team roles.
Learning and experimenting with team structures.
Finding out about real life examples of PM elements.
Dedicated production of handouts
Trying to tie the PM elements into games industry and interesting games etc.
The wikipedia information, way of making PM fresh
Interesting use of slides / presentations and lessons
Team building, roles, structures
Good use of Blackboard
Guest lectures were useful
Activities that fitted with what we were doing
Effective use of Blackboard
Guest lectures
Group activities to bolster lessons content
Tutor use of Blackboard
Guest lectures with industry professionals
Group activities such as doing GDD
The available content on Blackboard
The teaching methods during lectures
Information received was interesting
Getting into groups and socialising
Learning about working in a team to develop something complex.
Blackboard, lecture notes
Yuwei was very helpful.
It has helped me gain a basic understanding of project management.
It has helped developed my time management skills.
I believe that the knowledge I have gained will help me communicate effectively with my team members.
The PowerPoint being made available on Blackboard
Tried to make it more interesting by using Wikipedia as a teaching method.
Material posted on Blackboard
Guest lecturer on social games
The one-on-one assessments
The handouts
Very informative course I learnt a lot.
Learning methods of managing my time better
Increasing my skills with working with others to meet deadlines effectively
Increasing my confidence with presenting ideas to others
Managing projects
Lectures, seminars, notes

17. What did you find least useful about this module?

Computers not working for practical work
The PC equipment
The blog and wiki content was confusing at first.
Learning about wiki for over 6 weeks
The content is quite boring. But it’s PM so unless that kind of thing floats your boat then it’s always going to be difficult.
That thing about SingStar – The idea of guest was very good, and he presented it well, but this topic was a bit lame.
Using and understanding the budgeting management. I don’t want to be an accountant.
Budgeting is boring in all honesty
the blog
Going over small things in long detail on a subject we know.
Constant blogging got in the way of other work.
The wiki exercise that we undertook was less useful due to the technical difficulties.
Roles of people in the industry
Not enough videos on what makes a project successful, in terms of how different successful companies have gone their way about it, examples for instance
Not enough guests coming in talking about different sides of project management in success-wise.
Ineffective exercises when technology doesn’t work.
Presentation slides sometimes hard to understand.
The fact that I am a designer and not publisher.
The need to make a blog!?
Everything was pretty useful to be honest:-)
Some of the topics covered.
The video shown.
Guest lecturers.
Repetition of past material.
The PowerPoints.
Me not turing up to lectures

18. Are there any changes you would recommend making to this module?

More practical work
More guests
Less work because I have other modules holding me down.
Even more focused on gaming
The first semester should have been taught like the second.
When inviting a guest, keep relevance a bit more to topic, maybe instead of SingStar, talk about Social Network Games or Wikipages.
Weekly / intermittently work milestones.
Weekly deliverables.
Take the blog out of the assessment.
More practical work
Maybe a few interesting guest lectures
Change the blog time frame or remove entirely
I would change the wiki exercise to a more useful exercise due to technical difficulties.
More hands-on work
More guest lectures
More presentations.
Funny clips related to project management can be played in the breaks. Not a necessary change, but entertaining.
More breaks to clear our heads, instead of a full on 21/2 hour session
More videos about successful projects
More guests, if possible, to talk about other sides involving project management.
Relate project management to assignments in other modules.
Change PM to be more game orientated
Possibly tie in with other subjects to help relate concepts
Possibly tie in with other subjects to generate more interest
Project examples to get ideas of structures
Examples project management workshops
Actual project managing
Make game proper
Talking more about the document and explaining
Probably not. Not much substance to it.
Field trips.
Field trips.
Make it interesting.
Don’t just use presentations for lectures.
Invite more interesting guest lecturers.
Combined project management with aspects of other modules to make it more fun and interesting 🙂
New material, relating more to game industry
More guest lecturers
Better class control
Better peer assessment
Give more handouts papers / presentation handouts
Different method of peer assessment
Better peer assessment

My responses:

Thank you all for very good suggestions for improvements. Some quick responses:

The point of keeping a blog is to help you reflect, document the learning process, note down what went well and what went wrong during the project. It’s the same idea of “postmortem”. I’ll make sure that the concept of “metacognition” (understand your learning process) is better received next semester.

I overestimated the capacity of wikispaces. However, wiki is widely used in industry and it’s important to master this tool. I’ll make sure a better tool is available for next semester.

I’ll do my best organising field trips, inviting more guests to speak, and devising more practical work. I’ll certainly improve my classroom management skills next semester (and those of you who like to chat, play games, text, use Facebook etc – Be aware! I’ll be watching you closely). I’ll look for better peer assessment methods (or ideas are welcome). Very good idea about funny clips / videos – I’ll include them in the learning materials next term (and humorous video clips or comics other than “The Office” are welcome).

Many thanks again to all students for your contribution and for behaving so well over the past months. Have a good summer break.

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