FLOSSIE 2013

This year’s FLOSSIE focused on ‘Internet of Things’, which naturally led to a programme that encouraged the sharing of practices of doing, making, crafting, hacking and influencing. For me, getting to know some outstanding, energetic and talented female makers and the amazing projects they have embarked on, and learning from their experiences have been the highlights of FLOSSIE 2013. 

For example, the Austrian hacker space Mz.Baltazar Collective really surprised me. There was a heartfelt satisfaction when Lale and Stefanie said Mz.Baltazar Collective was inspired by the Eclectic Tech Carnival (/etc). The slides Mz.Baltazar Collective presented did show an astonishing range of activities they have been engaged in:

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Workshops: So many experienced and talented tutors, educators and artists offering high-quality workshops. I attended

  • Constance Fleuriot‘s “Designing games with a difference” Workshop, using creative techniques to generate random game ideas. My team came up with a team-based role-playing physical game: fruit-basket vs. nut-cases, mission: freeing grumpy trees by fulfilling tasks including tree identification, leaves collection. 
  • Astrid Bin’s “Twine: Enabling Everyone to Make Interactive Stories”. Astrid was a great speaker, and twine / twee looked really useful and easy to use. However, I spent most of the time trying to figure out how to get twee to work on my Linux laptop. 
  • Helen Varley Jamieson‘s Upstage workshop. I’ve known of Upstage for nearly a decade, and finally for the very first time I tried it out for real. Upstage is a bit like Second Life, but offers more theatrical potential (and at times I felt surreal about what was happening with so many sounds and scenes changing). 
  • Wendy Van Wynsberghe‘s Open Hardware workshop. Wendy taught us how to turn a Arduino Leonardo into a Makey Makey – lots of soldering for me, but luckily I conveniently sat next to Codasign‘s Becky Stewart who was of great assistance to me. 
  • Libre Graphics workshops: learning GIMP, Inkscape, Scribus…

There were a few more workshops and talks I’d like to attend, but they unfortunately clashed with one another. Here are the photos taken at Wendy’s open hardware workshop. 

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Artefacto‘s OpenBookQuest project, Jessi Baker’s Provenance website (bringing open data and consumerism together), Artemis Papageorgiou‘s Tele-Topia (similar to my Cinelights project), Sara Wingate Gray’s The Itinerant Poetry Library all showed that women are immensely creative, and are seriously competitive inventors in the age of Internet of things.

The last photo was taken at Wetherspoon’s Half Moon. Wendy showed us how she taught creative common licences to art students. Over the last two days, amid drinking, chatting, eating, sharing practices, knowledge and experiences, friendships have been renewed or created. 

 

 

 

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